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Category Archives: Announcement
Progress Report: Calm Before the Storm
Right now, we’re hard at work getting everything ready for the Game Developer’s Conference which is, at the time of this writing, a little over a week away. Let me fill you in on what’s going down. Last weekend we … Continue reading
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Progress Report: The Game of the Game
Most student projects consist of about 99% game and 1% game. What I mean by that is that we spend virtually all of our time creating the mechanical components of the game: the renderer, the models, the interaction systems, the … Continue reading
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Progress Report: Badass
We’re currently making progress on a lot of things at once, so I’ll just go over the three things that I currently find to be the most badass, or that have the most potential to become badass. First we have … Continue reading
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Progress: Back to Basics
This represents the first in a series of posts summarizing the team’s progress. Each week, I’ll sum up what we’ve done and what we’re doing in hopes that the resulting record will make it easier for us to look back … Continue reading
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Ben’s Alpha Postmortem
This post will be dedicated to my perspective on our work output and progress for Phase 1 of Card Kingdom. I will go over my individual responsibilities and contributions to the project, detailing what I felt was significant, then I … Continue reading
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Phase 2
The card battle is done, but the war is just beginning. Here is footage of our fall quarter progress on Card Kingdom: Now we begin the next phase of development, which will last until June. Wish us luck!
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Halfway Point for Card Kingdom
Our primary goal up until this point was to have the foundation defined and implemented for our game so that we could spend the time in the future expanding, tweaking, and polishing. That goal entailed producing a playable demo of … Continue reading
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It Begins
This blog will be used to document the development of Team Zombie Election’s upcoming independent game, Card Kingdom.
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